Fighting Disease in World of Warcraft: Vaccination Against a New Plague
Everyone remembers the Corrupted Blood incident in World of Warcraft (http://en.wikipedia.org/wiki/Corrupted_Blood) in which players would purposely bring a disease from a raid mob back into cities to kill people off. In one of the new Sunwell encounters, players fight Brutallus, a pit-boss style mob who occasionally casts a “burn” debuff onto players. This debuff lasts for 60 seconds, and while it starts off as a small amount of damage, increases quickly to large proportions. Anyone without a skilled and dedicated healer who has this debuff will simply die. The burn spreads if your avatar is within 2 feet or so of another player, and because players can take a mage portal while in combat to any major city, seems like the type of thing that could Cause another epidemic.
Blizzard must have seen this one coming: Last night, we decided on a lark to attempt to spread the burn around a bit on our last Brutallus attempt. Typically this is not the type of griefing that I, or a lot of us would condone, but being exhausted from attempt after attempt and not yet having heard about this happening, we decided to see what was up. As it turns out, zoning out of the instance (via portal, at least - no one tried the banished pet method of Corrupted Blood origin) simply cleanses the debuff from you.
I suppose we could all say that we have been vaccinated by Blizzard against the spread of this new disease. If only non-virtual drug companies could see things coming, and work that fast to fix them. No one would ever get a sick day again. Hmm
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