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	<title>Falksonomy</title>
	<link>http://www.mattfalk.academ-x.com</link>
	<description>Synthetic Words, Player Behavior and Games Research: Digested, Digitized and Distributed</description>
	<lastBuildDate>Mon, 06 Apr 2009 13:23:41 +0000</lastBuildDate>
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	<item>
		<title>New WoW Related Podcats Series</title>
		<description>A few weeks ago I was approached by fellow IU Telecom Student Nick Cassidy about the the idea of a new podcast related to WoW. We've put together a pilot and a few episodes now, and I thought I'd post the link incase you want to check it out.

OOMCast, as ...</description>
		<link>http://www.mattfalk.academ-x.com/?p=9</link>
			</item>
	<item>
		<title>Fighting Disease in World of Warcraft: Vaccination Against a New Plague</title>
		<description>Everyone remembers the Corrupted Blood incident in World of Warcraft (http://en.wikipedia.org/wiki/Corrupted_Blood) in which players would purposely bring a disease from a raid mob back into cities to kill people off. In one of the new Sunwell encounters, players fight Brutallus, a pit-boss style mob who occasionally casts a "burn" debuff ...</description>
		<link>http://www.mattfalk.academ-x.com/?p=8</link>
			</item>
	<item>
		<title>The Virtual Divide: Simply Knowing Games Exist is Not Enough</title>
		<description>Recently comments similar to "except I'm old so i don't know how to play games like you" or "But you younger people just know how to play games, and I won't be able to understand them" have saturated the classrooms I've been in. The disconnect between professors speaking on the ...</description>
		<link>http://www.mattfalk.academ-x.com/?p=7</link>
			</item>
	<item>
		<title>Travis Ross on Virtual Cultures</title>
		<description>Fellow PhD student Travis Ross got to do a guest blog on Virtual Cultures today about Tacit Knowledge!

Click here and check it out. </description>
		<link>http://www.mattfalk.academ-x.com/?p=5</link>
			</item>
	<item>
		<title>World of Warcraft as Management Training</title>
		<description>Mark Bell today proposed an idea to me which I'm going to try to persue in a more in depth sense for an upcoming panel discussion. We talked about World of Warcraft and its ability to train management skills through normal game play. Though here I will use the terms ...</description>
		<link>http://www.mattfalk.academ-x.com/?p=4</link>
			</item>
	<item>
		<title>Avatar Creation: Morning Ritual or Philosophy for the Future?</title>
		<description>Recently a fellow student at IU, Phoebe Elefante, made a statement that got me thinking. She said, quite simply:  "I am my avatar." This made me consider the implications of avatar creation, and how choices we make every day are much like avatar creation in games.

As an example of ...</description>
		<link>http://www.mattfalk.academ-x.com/?p=3</link>
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